DEV5 Advanced Airdrop System (FREE) β QBCore πͺ
Bring dynamic, high-intensity supply drops to your FiveM QBCore server β fully configurable, performance-friendly and 100% free.
β¨ What this script does
This resource adds immersive airdrop events to your server:
- A crate with a parachute spawns high in the air and drops into a configurable zone πͺ
- Players see a clean radius blip only on the map/minimap (no annoying big world markers) πΊοΈ
- Configured jobs can see the drop, while excluded jobs see and hear nothing at all πβ
- A delayed flare can go off on the crate so latecomers can still find it π₯
- Players loot the crate for custom rewards and the script cleans everything up automatically β
Perfect for events, PvP hotspots, survival scenarios, or just to spice up your economy.
π§© Key Features
- πͺ Parachute Airdrops
Crate + parachute spawn high above the zone and descend smoothly with configurable speed and height. - π― Configurable Drop Zones
Define as many zones as you want. The script picks one at random and jitters the position slightly so it doesnβt always land on the exact same spot. - πΊοΈ Map/Minimap Radius Blip Only
Clean, immersive design:- Radius circle on the map/minimap
- No giant 3D marker or red ring cluttering the world
- Zone size, color and alpha are configurable
- π·ββοΈ Job Visibility Control
- Only allowed jobs can see the blip and receive the notification
- Jobs listed in
Config.ExcludedJobs:- β receive no notification
- β see no blip / no red point
- β are completely unaware of the event
- π’ Notification System
Choose between:- QBCore notification (
QBCore:Notify) - Chat messages
Customizable messages for full control of your serverβs style.
- QBCore notification (
- β± Cooldown & AutoDrop
- Manual command:
/callairdrop(plus aliases) - Automatic drops in a random interval between a min/max (e.g. every 60β120 minutes)
- Global cooldown to prevent spam and keep events special
- Manual command:
- π₯ Optional Delayed Flare
After a configurable percentage of the dropβs lifetime, a flare prop and particle effect can appear directly on the crate so players can track it easily, even late in the event. - π° Configurable Loot System
- Give cash and/or any QBCore item
- Define multiple items with custom amounts
- Fully compatible with your existing QBCore items & inventory.
- βοΈ OneSync-Friendly Host Logic
The script intelligently chooses the closest player to the drop zone as host to keep physics stable and reduce βstuck in the airβ issues on OneSync servers. - π§Ό Automatic Cleanup
- Unclaimed drops are removed after a configurable timeout
- Claimed drops trigger cleanup immediately
- Parachute is robustly removed to avoid ghost props.
βοΈ Configuration Highlights
Everything important is controlled via config.lua, for example:
-
Config.DropZonesβ your custom airdrop zones -
Config.AutoDropβ enable/disable automatic drops & interval -
Config.Cooldownβ cooldown between manual calls -
Config.ZoneVisualsβ radius, color, alpha, notification type & texts -
Config.ExcludedJobsβ jobs that should not see or know about drops -
Config.Fallβ start height & descent speed -
Config.Loot.Itemsβ money & items given when looting -
Config.Propsβ crate model, parachute models, flare prop & particle
π¦ Requirements
- π§© QBCore Framework
- β OneSync enabled (recommended for best stability)
- Any QBCore-compatible inventory (for item rewards)